Lillela, the Dark-Elf Alchemist
[ToME 2.1.0 Character Dump]
Name : Lillela Age 146 STR: 15
Sex : Female Height 58 INT: 18
Race : Dark-Elf Weight 83 WIS: 12
Class : Alchemist Social Class 6 DEX: 17
Body : Player CON: 11
God : Nobody CHR: 17
+ To Melee Hit 10 Level 21 Max Hit Points 92
+ To Melee Damage 24 Experience 11263 Cur Hit Points -4
+ To Ranged Hit 2 Max Exp 11263 Max SP (Mana) 51
+ To Ranged Damage 0 Exp to Adv. 12240 Cur SP (Mana) 51
AC 11+12 Gold 56010
(Miscellaneous Abilities)
Fighting : Very Good Perception : Good Blows/Round: 1
Bows/Throw : Fair Searching : Fair Shots/Round: 1
Saving Throw: Excellent Disarming : Good Mel.dmg/Rnd: 1d4+24
Stealth : Very Good Magic Device: Legendary[10]Infra-Vision: 50 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of several children of a Dark Elven Warrior.
You have wide lavender eyes, long bone-white hair, and
night-black skin. You have been an enthusiastic (not to
mention notorious) tinkerer since you were a child.
[Miscellaneous information]
Cth monsters: OFF
Zlike monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Persistent Dungeons: OFF
Recall Depth:
Barrow-Downs: Level 9 (450')
Moria: Level 30 (1500')
Your body was a Player.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
You ended your adventure the 49th Yavie of the 2890th year of the third age.
It now is 6 days that you are adventuring.
Your Attributes:
You are dead, killed by a Wererat.
You can cause mold to grow near you.
You can cast magic missiles.
You are poisoned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
Your appetite is small.
You are lucky.
You are carrying a permanent light.
You are resistant to fire.
You are resistant to darkness.
You are completely fearless.
Your eyes are resistant to blindness.
Your digging ability is affected by your equipment.
Your weapon burns your foes.
Corruption list:
Skills (points left: 23)
- Combat 13.600 [0.700]
. Weaponmastery 10.500 [0.700]
. Sneakiness 01.000 [0.900]
- Magic 04.540 [1.100]
. Magic-Device 26.000 [1.250]
. Fire 00.000 [0.100]
. Water 00.000 [0.100]
. Air 00.000 [0.100]
. Earth 00.000 [0.100]
. Meta 00.000 [0.500]
. Conveyance 00.000 [0.100]
. Divination 00.000 [0.500]
. Temporal 00.000 [0.100]
. Mind 00.000 [0.100]
. Nature 00.000 [0.100]
. Necromancy 00.000 [0.100]
. Runecraft 00.000 [0.700]
. Thaumaturgy 00.000 [0.100]
. Alchemy 26.600 [0.800]
- Spirituality 01.000 [0.800]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
You saved 2 princesses.
You have defeated 786 enemies.
[Character Equipment]
a) The Dagger 'Narthanc' (E:219, L:5) (1d4) (+8,+8) {Smeagol BDw 2}
It can be activated for fire bolt (9d8) every 8+d8 turns if it is
being worn. It provides light (radius 1) forever. It does extra damage
from fire. It provides resistance to fire and blindness. It cannot
be harmed by acid, cold, lightning or fire.
You found it in the remains of Smeagol on level 2 of Barrow-Downs.
d) (nothing)
e) a Ring of Damage (+14)
You bought it from the Black Market.
f) (nothing)
k) an Amulet of Slow Digestion
It slows your metabolism.
You bought it from the Magic shop.
m) a Brass Lantern of Boldness (with 6302 turns of light) {@w9@t9}
It provides light (radius 2) when fueled. It makes you completely
fearless. It cannot be harmed by fire.
You bought it from the General Store.
n) a Robe [2,+0]
o) a Cloak [1,+6]
p) a Small Leather Shield [2,-1]
s) a Hard Leather Cap [2,-2]
u) a Set of Leather Gloves [1,+4]
x) a Pair of Hard Leather Boots [3,+4]
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (+0,+0) (+1) {25% off}
It increases your ability to tunnel by 1.
[Character Inventory]
a) 6 Rations of Food {@E1!k}
b) 5 Flasks of oil {@F1!k}
c) 7 Potions of Cure Critical Wounds
d) 4 Scrolls of Phase Door {@r1!d!k!v}
e) 4 Scrolls of Word of Recall {@r2!r!d!k!v}
f) an Iron Rod of Charging of Trap Location (50/50) {@z8}
It regenerates its mana faster.
You bought it from the Black Market.
g) a Wand of Manathrust[7|25] (42 charges) {@a6}
h) a Wand of Noxious Cloud[15|32] (20 charges) {@a7}
i) a Staff of Teleportation[1|20] (12 charges) {@u1!u!d!k!v}
j) a Staff of Identify[4|20] (19 charges) {@u9!d!k!v}
k) 21 Iron Shots of Wounding (1d4) (+10,+8)
l) 8 Essences of Explosion
m) 25 Essences of Teleport
n) 8 Essences of Cold
o) 34 Essences of Life
p) 8 Essences of Confusion
q) an Essence of Darkness
r) 12 Essences of Force
s) 2 Essences of Lightning
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 69 Scrolls of Nothing
b) 9 Rings of Nothing
c) an Amulet of Charisma (+3) {^r}
It increases your charisma by 3.
You bought it from the Black Market.
d) 6 Amulets of Nothing
e) The Quarterstaff of Huaras (1d9) (+18,+9) (+5) {Mughash BDw 5}
It can be wielded two-handed. It increases your dexterity by 5. It
does extra damage from frost. It produces chaotic effects. It is
especially deadly against dragons. It is especially deadly against
orcs. It strikes at demons with holy wrath. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of Mughash, the Kobold Lord on level 5
of Barrow-Downs.
f) a Parchment - Adventurer's guide to Middle Earth
g) 4 Essences of Poison
h) 2 Essences of Explosion
i) an Essence of Teleport
j) 6 Essences of Cold
k) 8 Essences of Fire
l) 67 Essences of Life
m) 19 Essences of Confusion
n) 13 Essences of Light
o) 12 Essences of Chaos
p) 6 Essences of Time
q) 2 Essences of Magic
r) 66 Essences of Darkness
s) 50 Essences of Knowledge
t) 59 Essences of Force
u) 41 Essences of Lightning
v) 54 Essences of Mana
w) 64 Empty Bottles
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Last updated 2003-01-07 10:14pm EST
Comments2003-01-07 10:14pm EST |