Zizzo's ToME Stepladder

Gathraka the Tribeless, the Orc Barbarian Unbeliever

  [ToME 2.2.6 Character Dump]

 Name  : Gathraka the Tribeless Age                 12       STR:     26       
 Sex   : Female                 Height              76       INT:      5       
 Race  : Orc Barbarian          Weight             119       WIS:      6       
 Class : Unbeliever             Social Class         1       DEX:     24       
 Body  : Player                                              CON:     25       
 God   : Nobody                                              CHR:     16       
                                                                               
 + To Melee Hit          32 Level             32    Max Hit Points       465   
 + To Melee Damage       49 Experience    217770    Cur Hit Points       -17   
 + To Ranged Hit         14 Max Exp       217770    Max SP (Mana)          0   
 + To Ranged Damage       9 Exp to Adv.   270000    Cur SP (Mana)          0   
   AC                 24+35 Gold          211917                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[10]Perception  : Bad          Blows/Round:  6         
 Bows/Throw  : Heroic       Searching   : Poor         Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Fair         Mel.dmg/Rnd:  18d7+294  
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of an Uruk Archer from the           
          Grey Mountains.  You were exiled from your tribe because             
          the shamans feared your magic-damping abilities.  You have           
          pale eyes, no hair at all, and blue leprous skin.                    


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')

 Your body was a Player.
 You have defeated 6165 enemies.
 You saved 11 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 7th Quelle of the 2890th year of the third age.
 Your adventure lasted 21 days.

     Your Attributes:
You are dead, killed by an Elder aranea in the town of Lothlorien.
You can embolden yourself.
Your eyes are sensitive to infrared light.
You have free action.
You can sense the presence of orcs.
You are unlucky.
You reflect arrows and bolts.
You are surrounded by an anti-magic field.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to chaos.
You are completely fearless.
Your constitution is sustained.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        23.128 [0.800]
          - Weaponmastery                        14.383 [0.850]
                   . Sword-mastery               25.200 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              13.000 [0.600]
          . Antimagic                            34.800 [0.650]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Monster-lore                                  00.000 [0.500]
          . Summoning                            01.000 [0.300]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may meet an Agent of the black market on level 14.
You are fated to meet a Drowned soul on level 4.
You are fated to find a Small Sword on level 40.


  [Character Equipment]

a) a Dark Sword (3d7) (+1,+1) {cursed}
        It generates an antimagic field.  It is cursed.  
d) a Light Crossbow of Extra Might (x4) (+8,+9) {cursed}
e) a Ring of Damage (+13) {cursed}
f) a Ring of Damage (+14)
k) an Amulet of Reflection {cursed}
    It reflects bolts and
    arrows.  It is cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
m) a Dwarven Lantern
n) Elven Leather Jacket (-1 to accuracy) [12,+12] (+2 to stealth) {Azog Orc 22}
    It increases your stealth by 2.  
    It provides resistance to acid, electricity, fire, cold, poison and 
    confusion.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
o) a Cloak [1,+2]
p) a Large Leather Shield of Reflection [4,+9]
s) a Metal Cap [3,-1]
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots [3,+0]
    
z) (nothing)
{) 10 Bolts of Venom (1d5) (+5,+6) {@w1=g!d!k!v!s}
    It poisons your foes
    .  
    It was given to you as a reward.
|) a Shovel (+1)
    It increases your ability to tunnel by 
    1.  


  [Character Inventory]

a) 9 Potions of Detect Invisible {!d!k!v!s}
b) 5 Potions of Cure Critical Wounds {!d!k!v!s}
    
c) a Scroll of Phase Door {@r1!r!d!k!v!s}
    
d) 10 Scrolls of Teleportation {!d!k!v!s}
    
e) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
    
f) 25 Scrolls of Identify {@r9!d!k!v!s}
    
g) 10 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
    
h) 11 Bolts (exploding) (1d5) (+4,+4) {@w2=g!d!k!v!s}
i) 21 Empty Bottles {!d!k!v!s}
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Ring of Invisibility {Smeagol BDw 3}
b) an Everburning Torch
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides
    resistance to acid, shards and disenchantment.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your 
    intelligence, dexterity and speed by 3.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It provides resistance to confusion.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
    It can be wielded
    two-handed.  It can be activated for confuse monster every 15 turns if
    it is being worn. It provides light (radius 1) forever.  It increases 
    your stealth by 2.  It does extra damage from fire.  It fights against
    evil with holy fury.  It provides resistance to fire and confusion.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 22 of Orc Cave.
f) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
g) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) Kelek's Wormhole Machine of Mass Destruction
    It
    can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 16 of Mirkwood.
b) a Sprig of Athelas
    
c) 15 Potions of Cure Light Insanity
    
d) 2 Potions of Cure Insanity
e) 12 Potions of Healing
    
f) 4 Scrolls of Reset Recall
g) a Scroll of Rune of Protection
h) an Amulet of Slow Digestion
    It slows your
    metabolism.  
    You bought it from the Magic shop.
i) a Set of Gauntlets of Power (+5,+5) [2,+2] (+1) {Sangahyando Mkw 24}
    It increases your strength by 1.  It
    provides resistance to chaos.  
    You found it in the remains of Sangahyando of Umbar on level 24 of
    Mirkwood.
j) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
    It can be activated for frost ball (48) every 5+d5 turns if
    it is being worn. It increases your dexterity, speed and attack speed
     by 2.  It does extra damage from frost.  It poisons your foes.  It
    provides resistance to cold.  It allows you to see invisible monsters.
    It slows your metabolism.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 31 of Mirkwood.
k) a Fiery Dark Sword (3d7) (+6,+12)
    It provides
    light (radius 1) forever.  It generates an antimagic field.  It does
    extra damage from fire.  It provides resistance to fire.  It cannot be
    harmed by fire.  
    It was given to you as a reward.
l) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It increases your dexterity and speed
     by 4.  It provides resistance to acid, electricity, fire and cold.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
m) 2 Broken Bones


  [The Mathom-house Inventory - Bree ]

a) The Wand of Digging of Thrain (19 charges) {Azog Orc 22}
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
b) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination every 10+d10 turns if it is
    being worn. It provides light (radius 5) forever.  It decreases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    luck by 5.  It allows you to breathe without air.  It allows you to
    sense the presence of undead.  It is cursed.  It carries an ancient
    morgothian curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Lokkak, the Ogre Chieftain on level 32 of
    Mirkwood.
c) The Rhino Hide Armour 'Geldor' (-68,-61) [8,+4](40%)
    It increases your hit points by 40%.  It sustains your 
    charisma.  It provides immunity to acid and electricity.  It provides
    resistance to life draining and nether.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Hill troll on level 33 of Mirkwood.
d) The Lance of Eorlingas (3d8) (+3,+21) (+2)
    It
    must be wielded two-handed.  It increases your strength, dexterity and 
    speed by 2.  It is especially deadly against orcs.  It is especially
    deadly against trolls.  It fights against evil with holy fury.  It
    makes you completely fearless.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of Orc Cave.


Last updated 2004-07-04 4:00pm EDT


Comments

2004-01-24 8:58pm EST
Next pass. Nothing of interest to note so far, other than an amazingly useless FF quest...

2004-02-08 1:26pm EST
Done the Downs and the Orc Cave. Debating how to spend my skill points. Starting to get some decent kit together, though being unable to use wands, staffs and rods is mildy painful.

2004-07-04 4:00pm EDT
Completed Mirkwood; died in the Spiders quest (which wasn't strictly required, but thematically necessary). Man, that quest is nasty for a character with no magic and no speed. I'm gonna have to be tougher next time I take that quest...

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