Gathraka the Tribeless, the Orc Barbarian Unbeliever
[ToME 2.2.6 Character Dump]
Name : Gathraka the Tribeless Age 12 STR: 26
Sex : Female Height 76 INT: 5
Race : Orc Barbarian Weight 119 WIS: 6
Class : Unbeliever Social Class 1 DEX: 24
Body : Player CON: 25
God : Nobody CHR: 16
+ To Melee Hit 32 Level 32 Max Hit Points 465
+ To Melee Damage 49 Experience 217770 Cur Hit Points -17
+ To Ranged Hit 14 Max Exp 217770 Max SP (Mana) 0
+ To Ranged Damage 9 Exp to Adv. 270000 Cur SP (Mana) 0
AC 24+35 Gold 211917
(Miscellaneous Abilities)
Fighting : Legendary[10]Perception : Bad Blows/Round: 6
Bows/Throw : Heroic Searching : Poor Shots/Round: 1
Saving Throw: Poor Disarming : Fair Mel.dmg/Rnd: 18d7+294
Stealth : Bad Magic Device: Bad Infra-Vision: 30 feet
Tactic: normal
Explor: normal
(Character Background)
You are one of several children of an Uruk Archer from the
Grey Mountains. You were exiled from your tribe because
the shamans feared your magic-damping abilities. You have
pale eyes, no hair at all, and blue leprous skin.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 33 (1650')
Barrow-Downs: Level 10 (500')
Orc Cave: Level 22 (1100')
Your body was a Player.
You have defeated 6165 enemies.
You saved 11 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
You ended your adventure the 7th Quelle of the 2890th year of the third age.
Your adventure lasted 21 days.
Your Attributes:
You are dead, killed by an Elder aranea in the town of Lothlorien.
You can embolden yourself.
Your eyes are sensitive to infrared light.
You have free action.
You can sense the presence of orcs.
You are unlucky.
You reflect arrows and bolts.
You are surrounded by an anti-magic field.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to chaos.
You are completely fearless.
Your constitution is sustained.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.
Skills (points left: 0)
- Combat 23.128 [0.800]
- Weaponmastery 14.383 [0.850]
. Sword-mastery 25.200 [0.400]
. Axe-mastery 00.000 [0.400]
. Hafted-mastery 00.000 [0.400]
. Polearm-mastery 00.000 [0.400]
. Archery 13.000 [0.600]
. Antimagic 34.800 [0.650]
- Sneakiness 01.000 [0.900]
. Disarming 01.000 [0.900]
- Monster-lore 00.000 [0.500]
. Summoning 01.000 [0.300]
Abilities
* Ammo creation
* Extra Max Blow(1)
* Extra Max Blow(2)
* Spread blows
[Fates]
You may meet an Agent of the black market on level 14.
You are fated to meet a Drowned soul on level 4.
You are fated to find a Small Sword on level 40.
[Character Equipment]
a) a Dark Sword (3d7) (+1,+1) {cursed}
It generates an antimagic field. It is cursed.
d) a Light Crossbow of Extra Might (x4) (+8,+9) {cursed}
e) a Ring of Damage (+13) {cursed}
f) a Ring of Damage (+14)
k) an Amulet of Reflection {cursed}
It reflects bolts and
arrows. It is cursed. It cannot be harmed by acid, cold, lightning
or fire.
You bought it from the Black Market.
m) a Dwarven Lantern
n) Elven Leather Jacket (-1 to accuracy) [12,+12] (+2 to stealth) {Azog Orc 22}
It increases your stealth by 2.
It provides resistance to acid, electricity, fire, cold, poison and
confusion. It allows you to sense the presence of orcs. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
o) a Cloak [1,+2]
p) a Large Leather Shield of Reflection [4,+9]
s) a Metal Cap [3,-1]
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic missile (2d6) every 2 turns if
it is being worn. It provides light (radius 1) forever. It sustains
your constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots [3,+0]
z) (nothing)
{) 10 Bolts of Venom (1d5) (+5,+6) {@w1=g!d!k!v!s}
It poisons your foes
.
It was given to you as a reward.
|) a Shovel (+1)
It increases your ability to tunnel by
1.
[Character Inventory]
a) 9 Potions of Detect Invisible {!d!k!v!s}
b) 5 Potions of Cure Critical Wounds {!d!k!v!s}
c) a Scroll of Phase Door {@r1!r!d!k!v!s}
d) 10 Scrolls of Teleportation {!d!k!v!s}
e) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
f) 25 Scrolls of Identify {@r9!d!k!v!s}
g) 10 Scrolls of Satisfy Hunger {@r3!r!d!k!v!s}
h) 11 Bolts (exploding) (1d5) (+4,+4) {@w2=g!d!k!v!s}
i) 21 Empty Bottles {!d!k!v!s}
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Ring of Invisibility {Smeagol BDw 3}
b) an Everburning Torch
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed by 3. It provides
resistance to acid, shards and disenchantment. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying on the floor of a special level.
d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your
intelligence, dexterity and speed by 3. It is especially deadly
against trolls. It is especially deadly against giants. It provides
immunity to paralysis. It provides resistance to confusion. It
allows you to see invisible monsters. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying on the floor of a special level.
e) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
It can be wielded
two-handed. It can be activated for confuse monster every 15 turns if
it is being worn. It provides light (radius 1) forever. It increases
your stealth by 2. It does extra damage from fire. It fights against
evil with holy fury. It provides resistance to fire and confusion.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Cave orc on level 22 of Orc Cave.
f) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
g) a Parchment - Adventurer's Guide to Middle-earth
[Home Inventory - Lothlorien ]
a) Kelek's Wormhole Machine of Mass Destruction
It
can be activated for mass genocide every 1000 turns.
You found it lying on the ground on level 16 of Mirkwood.
b) a Sprig of Athelas
c) 15 Potions of Cure Light Insanity
d) 2 Potions of Cure Insanity
e) 12 Potions of Healing
f) 4 Scrolls of Reset Recall
g) a Scroll of Rune of Protection
h) an Amulet of Slow Digestion
It slows your
metabolism.
You bought it from the Magic shop.
i) a Set of Gauntlets of Power (+5,+5) [2,+2] (+1) {Sangahyando Mkw 24}
It increases your strength by 1. It
provides resistance to chaos.
You found it in the remains of Sangahyando of Umbar on level 24 of
Mirkwood.
j) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
It can be activated for frost ball (48) every 5+d5 turns if
it is being worn. It increases your dexterity, speed and attack speed
by 2. It does extra damage from frost. It poisons your foes. It
provides resistance to cold. It allows you to see invisible monsters.
It slows your metabolism. It speeds your regenerative powers. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 31 of Mirkwood.
k) a Fiery Dark Sword (3d7) (+6,+12)
It provides
light (radius 1) forever. It generates an antimagic field. It does
extra damage from fire. It provides resistance to fire. It cannot be
harmed by fire.
It was given to you as a reward.
l) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
It increases your dexterity and speed
by 4. It provides resistance to acid, electricity, fire and cold.
It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
m) 2 Broken Bones
[The Mathom-house Inventory - Bree ]
a) The Wand of Digging of Thrain (19 charges) {Azog Orc 22}
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
b) The Phial of Undeath (-5) {cursed}
It can be activated for ruination every 10+d10 turns if it is
being worn. It provides light (radius 5) forever. It decreases your
strength, intelligence, wisdom, dexterity, constitution, charisma and
luck by 5. It allows you to breathe without air. It allows you to
sense the presence of undead. It is cursed. It carries an ancient
morgothian curse. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Lokkak, the Ogre Chieftain on level 32 of
Mirkwood.
c) The Rhino Hide Armour 'Geldor' (-68,-61) [8,+4](40%)
It increases your hit points by 40%. It sustains your
charisma. It provides immunity to acid and electricity. It provides
resistance to life draining and nether. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Hill troll on level 33 of Mirkwood.
d) The Lance of Eorlingas (3d8) (+3,+21) (+2)
It
must be wielded two-handed. It increases your strength, dexterity and
speed by 2. It is especially deadly against orcs. It is especially
deadly against trolls. It fights against evil with holy fury. It
makes you completely fearless. It allows you to see invisible
monsters. It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
e) The Rounded Pebble 'Travak' (3d6) (+8,+5)
It does extra damage from acid,
electricity, fire and frost. It poisons your foes. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 20 of Orc Cave.
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Last updated 2004-07-04 4:00pm EDT
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