Dir, Daughter of Mim, the Petty-Dwarf Hermit Runecrafter
[ToME 2.2.7 Character Dump]
Name : Dir, Daughter of Mim Age 43 STR: 13
Sex : Female Height 37 INT: 16
Race : Petty-Dwarf Hermit Weight 79 WIS: 14
Class : Runecrafter Social Class 65 DEX: 18/44
Body : Player CON: 9
God : Eru Iluvatar CHR: 10
+ To Melee Hit 0 Level 28 Max Hit Points 123
+ To Melee Damage -2 Experience 76480 Cur Hit Points -15
+ To Ranged Hit 12 Max Exp 76480 Max SP (Mana) 295
+ To Ranged Damage 0 Exp to Adv. 92500 Cur SP (Mana) 1
AC 16+67 Gold 101731 Piety 13259
(Miscellaneous Abilities)
Fighting : Fair Disarming : Excellent Blows/Round: 1
Bows/Throw : Fair Magic Device: Excellent Shots/Round: 2
Saving Throw: Superb Mel.dmg/Rnd: 1d4-2
Stealth : Superb Tactic: coward Infra-Vision: 80 feet
Perception : Excellent Explor: brisk Speed: +4
Searching : Very Good
(Character Background)
You are the illegitimate and unacknowledged daughter of
Mim, Betrayer of Turin. You ran away from home at an early
age and taught yourself rune magic. You have brown eyes,
wavy brown hair, a two-foot beard and a dark complexion.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 16 (800')
Barrow-Downs: Level 10 (500')
Orc Cave: Level 22 (1100')
The Sandworm lair: Level 27 (1350')
Death fate: Level 1 (50')
A lost temple: Level 15 (750')
Your body was a Player.
You have defeated 4175 enemies.
You saved 5 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
You ended your adventure the 14th Quelle of the 2890th year of the third age.
Your adventure lasted 28 days.
Your Attributes:
You are dead, killed by a Great Ice Wyrm on level 1 of Death fate.
You can detect hidden doors and traps.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You are unlucky.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to fire.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
Your eyes are resistant to blindness.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Skills (points left: 1)
- Combat 01.000 [0.200]
. Weaponmastery 00.700 [0.400]
. Sneakiness 01.000 [0.900]
- Magic 32.685 [0.950]
. Magic-Device 01.000 [1.200]
. Spell-power 32.400 [0.600]
. Mana 01.000 [0.600]
. Fire 01.400 [0.700]
. Water 06.300 [0.700]
. Air 00.000 [0.700]
. Earth 00.000 [0.700]
. Meta 00.000 [0.700]
. Conveyance 03.500 [0.700]
. Divination 02.800 [0.700]
. Temporal 00.000 [0.700]
. Mind 00.000 [0.700]
. Nature 00.000 [0.700]
. Necromancy 00.000 [0.700]
. Runecraft 01.000 [1.000]
. Thaumaturgy 00.000 [0.700]
- Spirituality 03.475 [0.550]
. Prayer 32.500 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Perfect casting
[Character Equipment]
a) The Mage Staff of Narad [Identify] (1d4) (+8,+8)
It can be wielded two-handed. It provides light (radius 1) forever.
It has a spell stored inside. It sustains your intelligence and
wisdom. It provides immunity to paralysis. It cannot be harmed by
acid, cold, lightning or fire.
You bought it from the Black Market.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
e) a Ring of Strength (+5)
It increases your strength by 5.
You bought it from the Black Market.
f) a Ring of Fire Resistance
k) an Amulet of Spell [Disarm]
m) a Dwarven Lantern
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and
speed by 3. It provides resistance to acid, shards and chaos. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
o) (nothing)
p) (nothing)
s) a Hard Leather Cap of Seeing [2,+5] (+1 to searching)
It increases your
searching by 1. It provides resistance to blindness. It allows you
to see invisible monsters.
You found it in the remains of a Snotling on level 4 of A lost temple.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic missile (2d6) every 2 turns if it is
being worn. It provides light (radius 1) forever. It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Stealth [2,+10] (+2 to stealth)
It increases your
stealth by 2.
You bought it from the Black Market.
z) (nothing)
{) (nothing)
|) a Gnomish Shovel of Digging (+14,+18) (+7)
It increases your ability to tunnel
by 7. It cannot be harmed by acid, cold, lightning or fire.
You bought it from the Black Market.
[Character Inventory]
a) a Book of Beginner Cantrips {!d!k!v!s}
b) a Spellbook of Charm {!d!k!v!s}
c) a Spellbook of See the Music {!d!k!v!s}
d) a Rune [Self] {!d!k!v!s}
e) 2 Runes [Arrow] {!d!k!v!s}
It cannot be harmed by
electricity.
f) a Rune [Ray] {!d!k!v!s}
It cannot be harmed by electricity. It cannot be harmed
by cold.
g) a Rune [Sphere] {!d!k!v!s}
It cannot be harmed by electricity. It cannot be harmed by
fire. It cannot be harmed by cold.
h) a Rune [Power Surge] {!d!k!v!s}
It cannot be harmed by acid,
cold, lightning or fire.
i) a Rune [Armageddon] {!d!k!v!s}
It cannot be harmed by acid, cold, lightning
or fire.
j) a Rune [Element] {!d!k!v!s}
It cannot be harmed by acid, cold, lightning or fire.
k) 2 Runes [Life] {!d!k!v!s}
l) Agannazar's Antique Acorn
m) 6 Potions of Cure Critical Wounds {!d!k!v!s}
n) 5 Scrolls of Word of Recall {@r2!r!d!k!v!s}
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) 2 Runes [Self] {!d!k!v!s}
b) 5 Runes [Arrow] {!d!k!v!s}
It
cannot be harmed by electricity.
c) 4 Runes [Ray] {!d!k!v!s}
It cannot be harmed by electricity.
It cannot be harmed by cold.
d) a Rune [Sphere] {!d!k!v!s}
It cannot be harmed by electricity. It
cannot be harmed by fire. It cannot be harmed by cold.
e) a Runestone {!d!k!v!s}
It cannot be
harmed by acid, cold, lightning or fire.
f) a Runestone {!d!k!v!s}
g) a Runestone {!d!k!v!s}
h) a Runestone {!d!k!v!s}
i) 2 Runes [Lightning] {!d!k!v!s}
It cannot be harmed by
electricity.
j) 2 Runes [Fire] {!d!k!v!s}
It cannot be harmed by fire.
k) a Rune [Element] {!d!k!v!s}
It cannot be harmed by
acid, cold, lightning or fire.
l) a Rune [Chaos] {!d!k!v!s}
m) a Rune [Gravity] {!d!k!v!s}
n) 4 Runes [Life] {!d!k!v!s}
o) a Rune [Protection]
It cannot be harmed by acid.
p) a Rune [Knowledge] {!d!k!v!s}
q) a Rune [Undeath] {!d!k!v!s}
r) The Wand of Digging of Thrain (19 charges)
s) an Amulet of Spell
t) The Hard Studded Leather of Iaciregis (-1 to accuracy) [7,+0]
It
sustains your intelligence. It provides immunity to cold. It
provides resistance to life draining, fire and cold. It cannot be
harmed by acid, cold, lightning or fire.
u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your
intelligence, dexterity and speed by 3. It is especially deadly
against trolls. It is especially deadly against giants. It provides
immunity to paralysis. It allows you to levitate. It allows you to
see invisible monsters. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying on the floor of a special level.
[Home Inventory - Lothlorien ]
a) a Spellbook of Listen to the Music
b) a Spellbook of Identify {25% off}
c) a Spellbook of Disarm
d) 11 Potions of Cure Light Insanity
e) 2 Potions of Healing
f) a Potion of Restore Mana
[The Mathom-house Inventory - Bree ]
a) The Crumpled Scroll of Mass Resurrection
It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of a Half-orc on level 19 of Orc Cave.
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Last updated 2005-08-09 5:13pm EDT
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