Zizzo's ToME Stepladder

Alpha Wing, the Thunderlord Hermit Thaumaturgist

  [ToME 2.3.3 Character Sheet]

 Name  : Alpha Wing             Age                 18       STR:     15       
 Sex   : Male                   Height             176       INT:  18/50       
 Race  : Thunderlord Hermit     Weight             227       WIS:     13       
 Class : Thaumaturgist          Social Class        77       DEX:     10       
 Body  : Player                                              CON:     10       
 God   : Eru Iluvatar                                        CHR:  18/20       
                                                                               
 + To Melee Hit          -5 Level             14    Hit Points       92/    92 
 + To Melee Damage       -7 Experience      5626    Spell Points    109/   109 
 + To Ranged Hit         10 Max Exp         5626    Sanity           75/    75 
 + To Ranged Damage       0 Exp to Adv.     6300    Piety                 4261 
   AC                  7+22 Gold           48294    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Poor         Searching   : Very Bad     Shots/Round:  2         
 Saving Throw: Very Good    Disarming   : Poor         Mel.dmg/Rnd:  1d4-7     
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 30 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
// I decided to go coward/running full time, since my Stealth is Bad at
// normal speed anyway and I've got spells to cover Perception and
// Searching.
                         (Character Background)                                
          You are one of many Manwe Maia.  Your eagle looks rather             
          shell-shocked, but given your penchant for lobbing around            
          barely controlled bursts of semi-random destructive magics,          
          this is not entirely unexpected.                                     


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 643 enemies.
 You saved 5 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 49th Yavie of the 2890th year of the third age.
 You have been adventuring for 6 days.

                    adefkmnopsuxz{|@            
        Mul Mana  : ...............+            
        Add Sear. : .2..............            
        Add Infra : .2..............            
        Add Tun.. : ..............1.            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ...............+            
        Res Fire  : ..+.............            
        Res Cold  : ...............+            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : ...............+            
        Digestion : ....+...........            
        Xtra Shots: .+..............            
        Activate  : .+..............            
        Dragon.ESP: ...............+            

Skills (points left: 0)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        01.700 [0.400]
 - Sneakiness                                    04.400 [0.900]
          . Stealth                             -13.000 [0.400]
          . Disarming                            01.100 [0.000]
 - Magic                                         11.189 [0.950]
          . Magic-Device                         02.000 [1.050]
          . Spell-power                          07.800 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        01.400 [0.700]
                   . Water                       06.300 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           03.500 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          16.000 [1.000]
 - Spirituality                                  08.535 [0.550]
          . Prayer                               18.500 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Mimicry                              01.000 [0.300]
// The skill point plan, Mr. F. Fingers willing, is to max Thaumaturgy,
// Magic and Spell-power, push Mimicry up to 35 for Arms Mimicry, dabble a
// few skill points around for utility spells, and dump the rest into
// Prayer, which will get it up to 42.500 if I complete all five relic
// quests.  I've gotten one Mimicry hit so far; hoping to pick up the other
// two I need in Mirkwood.  I've been pushing Prayer a lot recently, in
// order to get See the Music up to wizard-light levels for the first relic
// quest.

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff [Disarm] (1d4) (+5,+3)
// Found on BDw 5.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) a Ring of Fire Resistance
    It provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
f) (nothing)
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Dwarven Lantern
// Bought from the black market late in the Downs.
n) a Robe [2,+0]
o) (nothing)
p) (nothing)
s) a Hard Leather Cap [2,+3]
u) (nothing)
x) a Pair of Hard Leather Boots [3,+4]
z) (nothing)
{) (nothing)
|) a Shovel (+1)


  [Character Inventory]

a) a Book of Beginner Cantrips {!d!k!v!s}
b) a Spellbook of Reveal Ways {!d!k!v!s}
c) a Spellbook of Identify {!d!k!v!s}
d) a Spellbook of See the Music {!d!k!v!s}
e) a Spellbook of Charm {!d!k!v!s}
// For getting rid of good monsters without nuking Eru piety.
f) 12 Potions of Cure Critical Wounds {!d!k!v!s}
g) 2 Scrolls of Teleportation {!d!k!v!s}
h) 2 Scrolls of Word of Recall {@r2!r!d!k!v!s}
// These are for going down into the dungeon; my Thunderlord powers will
// get me back up.
i) a Wand of Noxious Cloud[2|25] (12 charges)
// Dunno if I actually need this, what with all my Thaumaturgy spells...
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
// One of the advantages of Thaumaturgy is that it lets you travel light...
// ;)


  [Home Inventory - Bree ]

a) a Spellbook of Listen to the Music
// Probably redundant with Identify now...
b) a Spellbook of Disarm
c) 17 Mushrooms of Cure Serious Wounds {100% off}
d) 11 Potions of Cure Light Insanity
e) a Potion of Healing
f) a Wooden Rod of Door/Stair Location (10/10)
// Packed while I was waiting for a Reveal Ways spellbook.
g) a Wooden Rod of Nothing (10/10)
h) a Parchment - Adventurer's Guide to Middle-earth


Last updated 2007-07-11 8:34pm EDT


Comments

2007-07-11 8:34pm EDT
I turned off the "Automatically disarm traps" option this time (a holdover from my v2.2 settings, back when you could still accidentally step on known traps), so that last debacle shouldn't happen again. Done the Downs, and the first relic quest is pending. This time, I'm going to wait and juice up See the Music before doing any of the relic quests; I think I'll still have plenty of time to get all of them, and if I don't, it's no great loss…

2007-07-15 1:50pm EDT
Done Orc Cave and the first two relic quests. I don't think I'm gonna have a problem picking up all five of those. Starting to accumulate some nice Thaumaturgy spells, including the all-important force beam for picking off single heavy hitters. I could seriously use more mana, though…

2007-09-09 2:56pm EDT
Swept Mirkwood. Some kit improvements, and some luck with Thaumaturgy spells, though I could use some better area-effect spells. No more relic quests yet, annoyingly. At least my mana's gone up some more, now that I'm pushing Magic.

2008-01-12 6:03pm EST
Midpoint of Moria, with third relic quest done. A steady supply of Potions of Intelligence and Constitution have done wonders for my mana and hit points (respectively). Also picked up a couple new thaumaturgy spells that could become my new workhorses, as soon as their fail rates come down some.

2008-05-24 3:10pm EDT
Finished Moria and did the fourth relic quest. I see now why people say Thumaturgists are so powerful; I was practically shredding stuff near the end. I'm thinking I'll dip into Helcaraxe for Forochel next, and then either Mordor or Land of Mountains.

2008-08-23 8:24pm EDT
On second though, Forochel isn't easy to get to without some sort of swap-position power, and I don't think my Thunderlord teleport power will cut it. Swept Mordor instead. No particularly exciting new thaumaturgy spells, but some minor kit improvements, including lots more mana.

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