Klutzina, the Zombie RohanKnight Assassin
[ToME 2.3.9 (ah, git) Character Sheet]
Name : Klutzina Age 85 STR: 18/60
Sex : Female Height 51 INT: 6
Race : Zombie RohanKnight Weight 68 WIS: 5
Class : Assassin Social Class 9 DEX: 18/80
Body : Player CON: 18/80
God : Nobody CHR: 9
+ To Melee Hit 42 Level 27 Hit Points 393/ 393
+ To Melee Damage 34 Experience 73504 Spell Points 3/ 3
+ To Ranged Hit 8 Max Exp 73504 Sanity 113/ 113
+ To Ranged Damage 7 Exp to Adv. 101500
AC 0+4 Gold 88663 Speed Fast (+11)
// I see why RohanKnights are so popular... ;)
(Miscellaneous Abilities)
Fighting : Legendary[10]Perception : Bad Blows/Round: 6
Bows/Throw : Fair Searching : Bad Shots/Round: 1
Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 12d5+204
Stealth : Heroic Magic Device: Bad Infra-Vision: 10 feet
Tactic: normal
Explor: normal
(Character Background)
You are the first child of a Devoted Mercenary. You have
red eyes, long blond hair, and a pale complexion. You died
by tripping and falling on your own dagger (hence your
nickname); only sheer stubbornness keeps you ambulatory.
[Miscellaneous information]
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Recall Depth:
Barrow-Downs: Level 10 (500')
Orc Cave: Level 22 (1100')
Your body is a Player.
You are currently in the town of Bree.
You have defeated 3424 enemies.
You have completed five princess quests.
You haven't completed a single lost sword quest.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 52nd Yavie of the 2890th year of the third age.
You have been adventuring for 9 days.
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Add Int : 3...............
Add Dex : 3...............
Add Tun.. : ..............1.
Add Speed : 3..............+
Slay Troll: +...............
Slay Giant: +...............
Sust Str : ................
Sust Int : ................
Sust Wis : ................
Sust Dex : ................
Sust Con : ................
Sust Chr : ................
Invisible : ................
Mul life : ................
Sens Fire : ................
Reflect : ................
Free Act : +...............
Hold Life : ...............+
Res Acid : ....+...........
Res Elec : ................
Res Fire : ..+.............
Res Cold : ...+...........+
Res Pois : ...............+
Res Fear : ................
Res Light : ................
Res Dark : ................
Res Blind : ................
Res Conf : ................
Res Sound : ................
Res Shard : +...............
Res Neth : ................
Res Nexus : ................
Res Chaos : ................
Res Disen : ................
See Invis : +..............+
Digestion : ...............+
Skills (points left: 5)
- Combat 20.440 [0.800]
- Weaponmastery 30.600 [1.000]
- Sword-mastery 25.840 [0.600]
. Critical-hits 24.400 [0.800]
- Archery 00.500 [0.000]
. Boomerang-mastery 01.000 [0.300]
- Sneakiness 10.800 [2.000]
. Stealth 28.000 [2.000]
. Disarming 01.800 [1.000]
. Backstab 29.000 [2.000]
. Stealing 01.000 [0.200]
. Dodging 31.000 [2.000]
- Magic 01.000 [0.200]
. Magic-Device 01.300 [0.750]
. Conveyance 00.000 [0.100]
. Divination 00.000 [0.100]
. Temporal 00.000 [0.200]
- Spirituality 04.000 [0.700]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
// The skill point plan is to max Combat (almost), Weaponmastery,
// Sword-mastery, Critical-hits, Stealth, Backstab and Dodging and buy
// Spread blows and Extra Max Blow(2). Boomerang-mastery was tempting, but
// at the low multiplier, it was just too expensive for too little effect
// (of course, Critical-hits might not be much better...). Next time I may
// punt Dodging in favor of Magic-Device.
Abilities
* Extra Max Blow(1)
* Spread blows
[Fates]
You may meet a Skeleton human on level 8.
You may meet an Owlbear on level 13.
// I suppose I should go pick these off...
[Character Equipment]
a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It provides resistance to
shards. It allows you to see invisible monsters. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
// Still intact so far... :-}
d) a Wooden Boomerang (1d8) (+3,+7)
// Boomerangs really aren't cutting it for ranged damage, but with no
// access to Archery skill, I don't really see any viable options.
e) a Ring of Fire Resistance
It provides resistance to fire. It cannot be harmed by fire.
You bought it from the Magic shop.
f) a Ring of Cold Resistance
k) an Indestructible Amulet of Acid Resistance
// I'm trying hard to keep my base resists covered this time...
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) a Shovel (+1)
[Character Inventory]
a) 5 Flasks of oil {@F1!d!k!v!s}
b) 9 Potions of Cure Critical Wounds {!d!k!v!s}
c) 10 Scrolls of Phase Door {@r1!*}
d) 11 Scrolls of Teleportation {!d!k!v!s}
e) 8 Scrolls of Word of Recall {@r2!*}
f) 25 Scrolls of Identify {@r9!d!k!v!s}
g) 10 Scrolls of Satisfy Hunger {@r3!*}
h) a Wooden Rod of Door/Stair Location (10/10) {@z7!d!k!v!s!!}
i) a Wooden Rod of Trap Location (10/10) {@z8!d!k!v!s!!}
j) a Moonstone Rod of Illumination (75/75) {@z6!d!k!v!s!!}
// Assembled the base set by Orc Cave. *Desperately* need Rods of
// Simplicity...
k) a Staff of Disarm[2|13] (19 charges)
l) a Staff of Disarm[1|10] (8 charges) {@u3!d!k!v!s}
m) a Brass Lantern (with 1133 turns of light) {@w9@t9!d!k!v!s}
// Dropped in the Thieves quest. Handy, since the General Store didn't
// have any to start.
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Sprig of Athelas
b) 15 Potions of Cure Light Insanity
c) 2 Potions of Speed
d) 5 Potions of Healing
e) 2 Potions of *Healing*
f) a Rod Tip of Door/Stair Location (10 Mana to cast)
g) a Rod Tip of Illumination (8 Mana to cast)
h) a Rod Tip of Trap Location (8 Mana to cast)
// Saved in hopes of Rods of Simplicity.
i) The Wand of Digging of Thrain (16 charges)
j) a Ring of Free Action
k) a Ring of Disenchantment Resistance
l) an Amulet of Lightning Resistance
// Possible future swap-ins, depending on what I need covered.
m) an Everburning Torch
// Dropped by Black orcs on Orc 15. Not as useful without Cammithrim, but
// you never know.
n) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
o) a Wooden Boomerang (1d8) (+6,+4)
p) a Wooden Boomerang (1d8) (+5,+2)
q) a Wooden Boomerang (1d8) (+1,+4)
// Replacements for when my current boomerang inevitably breaks.
[The Mathom-house Inventory - Bree ]
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed by 3. It provides resistance to
acid, shards and disenchantment. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying on the floor of a special level.
b) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic missile (2d6) every 2 turns if it is
being worn. It provides light (radius 1) forever. It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
c) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4)
It can be wielded two-handed. It can be activated for detect orcs
every 10 turns if it is being worn. It increases your dexterity and
searching by 4. It is especially deadly against orcs. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of an Uruk on level 20 of Orc Cave.
d) The Rounded Pebble 'Travak' (3d6) (+8,+5)
It does extra damage from acid, electricity, fire and frost. It
poisons your foes. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of an Elite uruk on level 22 of Orc Cave.
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Last updated 2010-11-10 2:42am EST. |