Bjorn, the Beorning Warper
[ToME 2.2.6 Character Dump]
Name : Bjorn Age 43 STR: 18/139
Sex : Male Height 145 INT: 18/170
Race : Beorning Weight 320 WIS: 18/111
Class : Warper Social Class 58 DEX: 18/75
Body : Player CON: 18/125
God : Manwe Sulimo CHR: 18
+ To Melee Hit 44 Level 39 Max Hit Points 541
+ To Melee Damage 43 Experience 1611804 Cur Hit Points 457
+ To Ranged Hit 58 Max Exp 1611804 Max SP (Mana) 366
+ To Ranged Damage 10 Exp to Adv. 1800000 Cur SP (Mana) 331
AC 20+65 Gold 860301 Piety 65149
(Miscellaneous Abilities)
Fighting : Legendary[5] Perception : Excellent Blows/Round: 12
Bows/Throw : Heroic Searching : Very Good Shots/Round: 2
Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 36-1200
Stealth : Bad Magic Device: Good Infra-Vision: 30 feet
Tactic: normal
Explor: running
(Character Background)
You are a descendant of Beorn to the 3.79th degree (your
mother was Swedish, hence your name). You have blue eyes,
bleached blond hair, and a tanned complexion. You signed
up for the job because you thought it said "Surfer". Oops.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: OFF
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 32 (1600')
Barrow-Downs: Level 10 (500')
Orc Cave: Level 22 (1100')
Moria: Level 47 (2350')
Your body is a Player.
You are disguised as a Bear.
You are currently on level 47 of Moria.
You have defeated 14563 enemies.
You saved 17 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
It is currently the 30th Quelle of the 2890th year of the third age.
You have been adventuring for 44 days.
adefkmnosz{@
Add Str : .2....2.....
Add Int : ....4...2...
Add Wis : ........2...
Add Dex : .2..........
Add Con : .2..........
Add Chr : .2....2.....
Add Stea. : .......4....
Add Sear. : ....4..4....
Add Speed : .....3......
Add Blows : ...2........
Sust Str : ............
Sust Int : ....+.......
Sust Wis : ............
Sust Dex : ............
Sust Con : ............
Sust Chr : ............
Invisible : ............
Mul life : ............
Sens Fire : ............
Reflect : ............
Free Act : ....+.......
Hold Life : .....+......
Res Acid : ......+.....
Res Elec : ......+.....
Res Fire : ......+.....
Res Cold : ......+.....
Res Pois : ......+.....
Res Fear : ............
Res Lite : .....+......
Res Dark : .....+......
Res Blind : ....+...+...
Res Conf : ....+.......
Res Sound : ............
Res Shard : ......+.....
Res Neth : ........+...
Res Nexus : ......+.....
Res Chaos : .....+......
Res Disen : ............
Lite : .+..........
See Invis : .....+......
Digestion : ....+.......
Xtra Might: .+..........
Xtra Shots: .+..........
Activate : .....+......
Cursed : ..+.+.......
Orc.ESP : .....+..+...
Troll.ESP : ........+...
Evil.ESP : ........+...
Skills (points left: 0)
- Combat 01.000 [0.200]
. Weaponmastery 00.700 [0.400]
. Bearform-combat 43.000 [1.000]
. Sneakiness 01.000 [0.900]
- Magic 24.760 [0.900]
. Magic-Device 01.000 [1.050]
. Spell-power 40.200 [0.700]
. Mana 01.000 [0.700]
. Fire 01.600 [0.800]
. Water 00.000 [0.800]
. Air 00.000 [0.800]
. Earth 00.000 [0.800]
. Meta 00.000 [0.800]
. Conveyance 30.000 [1.200]
. Divination 36.000 [1.200]
. Temporal 43.200 [1.200]
. Mind 01.400 [0.700]
. Nature 00.000 [0.800]
. Necromancy 00.000 [0.700]
. Runecraft 00.000 [0.700]
. Thaumaturgy 00.000 [0.700]
- Spirituality 01.000 [0.550]
. Prayer 10.000 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Perfect casting
[Fates]
You may meet a Scruffy little dog on level 16.
You are fated to meet a Pitiful-looking beggar on level 20.
You are fated to find a Scroll of Door/Stair Location on level 27.
[Character Equipment]
a) (nothing)
d) The Long Bow of Gured (x5) (+14,+10) (+2)
It provides light (radius 1) forever. It increases your strength,
dexterity, constitution and charisma by 2. It fires missiles with
extra might. It fires missiles excessively fast. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of a Young blue dragon on level 34 of Moria.
e) a Ring of Damage (+17) {cursed}
It is cursed.
You bought it from the Black Market.
f) a Ring of Extra Attacks (+2 attacks)
It increases your attack speed by
2.
You bought it from the Rare Jewelry Shop.
k) an Amulet of the Magi [Essence of Speed] (-4,-4) (+4 to searching) {cursed}
It has a spell stored inside.
It increases your intelligence and searching by 4. It sustains your
intelligence. It provides immunity to paralysis. It provides
resistance to blindness and confusion. It slows your metabolism. It
is cursed. It cannot be harmed by acid, cold, lightning or fire.
You bought it from the Rare Jewelry Shop.
m) The Arkenstone of Thrain (+3)
It can be activated for
detection every 30+d30 turns if it is being worn. It provides light
(radius 3) forever. It increases your speed and luck by 3. It
provides resistance to life draining, light, dark and chaos. It
allows you to see invisible monsters. It allows you to sense the
presence of orcs. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 43 of Moria.
n) The Chain Mail of Arvedui (-2) [14,+15] (+2)
It increases your
strength and charisma by 2. It provides resistance to acid,
electricity, fire, cold, poison, shards and nexus. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of an Elite uruk on level 32 of Moria.
o) an Elven Cloak [4,+11] (+4 to stealth)
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
It
increases your intelligence and wisdom by 2. It provides resistance
to blindness and nether. It allows you to sense the presence of orcs,
trolls and evil beings. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of a Dark elven lord on level 22 of Orc Cave.
z) (nothing)
{) (nothing)
[Character Inventory]
a) a Fireproof Tome of the Blowing Wind {@b6!d!k!v!s}
b) a Fireproof Tome of Translocation {@b2!d!k!v!s}
It cannot be harmed by fire.
You bought it from the Forbidden Library.
c) a Fireproof Tome of Knowledge {@b3!d!k!v!s}
It cannot be harmed by fire.
You bought it from the Black Market.
d) a Fireproof Book of Beginner Cantrips {@b1!d!k!v!s}
It cannot be harmed by fire.
You bought it from the Book Store.
e) a Fireproof Spellbook of Manwe's Blessing {@b7!d!k!v!s}
It cannot be harmed by fire.
You bought it from the Book Store.
f) a Spellbook of Charm {@b4!d!k!v!s}
g) Boccob's Unfinished Works of Culinary Genius {@A3!d!k!v!s!!}
It can be activated for satisfy
hunger.
You found it in the remains of a Master yeek on level 36 of Moria.
h) Benetar's Mana Battery (restore @750) {@A7!d!k!v!s!!}
It
can be activated for restore stats and life levels every 750 turns.
You found it in the remains of a Dark elven warlock on level 38 of Moria.
i) 7 Potions of Cure Critical Wounds {!d!k!v!s}
j) 3 Scrolls of Word of Recall {@r2!r!d!k!v!s}
k) The Wand of Digging of Thrain (100 charges) {@a4!d!k!v!s}
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
l) a Light War Axe of *Slay Dragon* (2d5) (+4,+7) (+1)
m) an Elemental Broad Axe (2d6) (+6,+8)
n) The Main Gauche of Azaghal (2d5) (+12,+14)
o) a Short Sword of *Slay Giant* (1d7) (+11,+2) (+2)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Spellbook of Essence of Speed
b) a Parchment titled ``Planar Travel Made Easy''
It can be activated for mass genocide every 1000 turns.
You found it in the remains of a Monastic lich on level 42 of Moria.
c) a Ring of Spell
d) Elven Leather Scale Mail of Resist Fire (-1 to accuracy) [11,+11] (+3 to stealt
It
increases your stealth by 3. It provides resistance to acid,
electricity, fire, cold and blindness. It allows you to sense the
presence of orcs. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Boldor, King of the Yeeks on level 16 of
Orc Cave.
e) The Large Leather Shield of the Haradrim [4,+15] (+2)
It can be activated for berserk strength every 50+d50 turns
if it is being worn. It increases your strength and constitution by 2
. It sustains your strength and constitution. It makes you
completely fearless. It provides resistance to poison and blindness.
It aggravates nearby creatures. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Black ogre on level 40 of Moria.
f) The Metal Cap of Thengel [3,+12] (+3)
It
increases your wisdom, charisma and luck by 3. It provides resistance
to confusion. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 17 of Orc Cave.
g) The Iron Helm of Teldanar [5,+4] {Ulfang Orc 16}
It sustains your
charisma. It provides immunity to paralysis. It provides resistance
to acid, cold, light and confusion. It allows you to see invisible
monsters. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Ulfast, Son of Ulfang on level 16 of Orc
Cave.
h) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
It grants you the power of magic map if it is being worn. It
increases your searching, infravision and ability to tunnel by 4. It
allows you to climb mountains. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Black ogre Mage on level 40 of Moria.
i) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
It can be wielded two-handed. It increases your constitution by 3.
It is especially deadly against orcs. It is especially deadly against
trolls. It is especially deadly against giants. It fights against
evil with holy fury. It allows you to see invisible monsters. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 36 of Moria.
j) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
It can be activated
for frost ball (48) every 5+d5 turns if it is being worn. It increases
your dexterity, speed and attack speed by 2. It does extra damage
from frost. It poisons your foes. It provides resistance to cold.
It allows you to see invisible monsters. It slows your metabolism.
It speeds your regenerative powers. It cannot be harmed by acid,
cold, lightning or fire.
You found it lying on the ground on level 31 of Moria.
k) The Dagger of Rilia (2d4) (+4,+3)
It can be
activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is
being worn. It poisons your foes. It is especially deadly against
orcs. It provides resistance to poison and disenchantment. It cannot
be harmed by acid, cold, lightning or fire.
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your
intelligence, dexterity and speed by 3. It is especially deadly
against trolls. It is especially deadly against giants. It provides
immunity to paralysis. It allows you to see invisible monsters. It
slows your metabolism. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying on the floor of a special level.
m) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
It increases your
strength, dexterity and constitution by 4. It does extra damage from
frost. It is especially deadly against dragons. It strikes at demons
with holy wrath. It strikes at undead with holy wrath. It fights
against evil with holy fury. It sustains your strength and
constitution. It provides immunity to paralysis. It makes you
completely fearless. It provides resistance to life draining, cold,
nether and chaos. It allows you to see invisible monsters. It slows
your metabolism. It speeds your regenerative powers. It has been
blessed by the gods. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of an Uruk on level 37 of Moria.
n) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
It
provides light (radius 1) forever. It increases your searching by 3.
It does extra damage from frost. It is especially deadly against
dragons. It is especially deadly against orcs. It fights against
evil with holy fury. It provides resistance to cold, dark and sound.
It allows you to sense the presence of orcs and dragons. It slows
your metabolism. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the ground on level 20 of Orc Cave.
o) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed)
It increases
your strength, dexterity and speed by 2. It is very sharp and can cut
your foes. It is very sharp and can make your foes bleed. It fights
against evil with holy fury. It provides immunity to paralysis. It
allows you to see invisible monsters. It slows your metabolism. It
speeds your regenerative powers. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of an Ancient multi-hued dragon on level 46 of
Moria.
p) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
It increases your strength, constitution and speed by 2. It
does extra damage from electricity. It is very sharp and can cut your
foes. It is very sharp and can make your foes bleed. It strikes at
demons with holy wrath. It fights against evil with holy fury. It
provides immunity to paralysis. It provides resistance to electricity
, light and dark. It allows you to see invisible monsters. It
aggravates nearby creatures. It is cursed. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Monastic lich on level 39 of Moria.
q) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
It
increases your intelligence, wisdom and attack speed by 2. It is
especially deadly against dragons. It strikes at demons with holy
wrath. It strikes at undead with holy wrath. It fights against evil
with holy fury. It is especially deadly against natural creatures.
It provides resistance to blindness, nexus, chaos and disenchantment.
It allows you to see invisible monsters. It has been blessed by the
gods. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of an Ogre on level 35 of Moria.
r) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed)
It
increases your stealth, infravision and speed by 3. It does extra
damage from frost. It strikes at undead with holy wrath. It provides
resistance to cold and dark. It allows you to see invisible monsters.
It has been blessed by the gods. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Merrow on level 31 of Moria.
s) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
It can be
wielded two-handed. It increases your charisma by 3. It does extra
damage from fire. It is especially deadly against giants. It strikes
at undead with holy wrath. It provides resistance to fire and sound.
It allows you to levitate. It allows you to see invisible monsters.
It allows you to sense the presence of giants. It cannot be harmed by
acid, cold, lightning or fire.
It was given to you as a reward.
t) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
It can be wielded two-handed. It
increases your strength, constitution and stealth by 3. It is
especially deadly against orcs. It is especially deadly against
trolls. It strikes at demons with holy wrath. It provides immunity
to paralysis. It provides resistance to acid, electricity, fire, cold
and blindness. It allows you to levitate. It allows you to see
invisible monsters. It allows you to sense the presence of non-living
things. It speeds your regenerative powers. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Water troll on level 37 of Moria.
u) The Whip 'Lasher' (1d6) (+12,+15) (+3)
It
increases your dexterity and attack speed by 3. It poisons your foes.
It is very sharp and can cut your foes. It is especially deadly
against orcs. It is especially deadly against natural creatures. It
provides immunity to paralysis. It provides resistance to poison. It
allows you to sense the presence of orcs. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Cave orc on level 35 of Moria.
v) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
It can
be wielded two-handed. It increases your intelligence by 3. It does
extra damage from fire. It is especially deadly against natural
creatures. It provides resistance to fire. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Death knight on level 37 of Moria.
w) The Long Bow of Mingorgol (x5) (+11,+11) (+2)
It
provides light (radius 1) forever. It increases your intelligence,
dexterity and charisma by 2. It fires missiles with extra might. It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of an Ogrillon on level 41 of Moria.
x) a Harp of Power (+1)
It
increases your charisma by 1. It sustains your charisma. It provides
resistance to acid, electricity, fire, cold and nether. It allows you
to see invisible monsters. It cannot be harmed by acid, cold,
lightning or fire.
You bought it from the Black Market.
[Home Inventory - Lothlorien ]
a) a Tome of the Time
b) a Holy Tome of Manwe Sulimo
c) a Book of Teleportation
d) 2 Sprigs of Athelas
e) 48 Potions of Cure Light Insanity
f) 11 Potions of Healing
g) 3 Potions of *Healing*
h) 2 Potions of Life
i) 7 Potions of Restore Mana
j) 11 Scrolls of Reset Recall
k) a Staff of Teleportation[1|20] (11 charges)
l) a Ring of Poison Resistance
It provides resistance to poison.
You bought it from the Black Market.
m) a Ring of Accuracy (+16)
You bought it from the Black Market.
n) a Ring of Fear Resistance
o) The Phial of Galadriel (+4)
It can be activated for light area
(dam 2d15) every 10+d10 turns if it is being worn. It provides light
(radius 3) forever. It increases your searching and luck by 4. It
cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
p) The Star of Elendil (+1)
It can be activated for light (dam
2d15) & map area every 50+d50 turns if it is being worn. It grants you
the power of detect curses if it is being worn. It provides light
(radius 4) forever. It increases your speed by 1. It provides
resistance to life draining. It allows you to see invisible monsters.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of an Enchantress on level 42 of Moria.
q) The Anchor of Space-Time {Uldor MoM 35}
It
provides light (radius 1) forever. It prevents the space-time
continuum from being disrupted. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of Uldor the Accursed on level 35 of Moria.
r) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
It increases your stealth and searching by 4. It provides resistance
to acid, electricity, fire, cold and dark. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Half-troll on level 43 of Moria.
s) Elven Padded Armour [4,+14] (+2 to stealth)
It
increases your stealth by 2. It provides resistance to acid,
electricity, fire, cold and disenchantment. It allows you to sense
the presence of orcs. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying in a vault on level 32 of Moria.
t) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your
dexterity and speed by 3. It provides resistance to acid, shards and
nether. It cannot be harmed by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
u) The Thunderlord Coat of Tollina [9,+9]
It sustains your
strength and dexterity. It provides resistance to acid, fire, cold,
poison, nether, nexus and chaos. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of an Uruk Rogue on level 42 of Moria.
v) a Drum of Power (+2)
It
increases your strength and charisma by 2. It sustains your charisma.
It provides resistance to acid, electricity, fire, cold and confusion.
It allows you to see invisible monsters. It cannot be harmed by acid,
cold, lightning or fire.
You bought it from the Black Market.
[The Mathom-house Inventory - Bree ]
a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
It provides light (radius 1)
forever. It decreases your luck by 20. It does extra damage from
fire. It poisons your foes. It produces chaotic effects. It is very
sharp and can make your foes bleed. It strikes at demons with holy
wrath. It fights against evil with holy fury. It can re-curse
itself. It can resist being shattered by morgul beings. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 23 of Mirkwood.
b) The Phial of Undeath (-5) {cursed}
It can be
activated for ruination every 10+d10 turns if it is being worn. It
provides light (radius 5) forever. It decreases your strength,
intelligence, wisdom, dexterity, constitution, charisma and luck by 5.
It allows you to breathe without air. It allows you to sense the
presence of undead. It is cursed. It carries an ancient morgothian
curse. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Hill orc Shaman on level 31 of Moria.
c) The Stone of Lore
It can be activated for perilous identify every turn if it is being
worn. It provides light (radius 1) forever. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying on the floor of a special level.
d) The Large Leather Shield of Celegorm [4,+20]
It provides
resistance to acid, electricity, fire, cold, light, dark and sound.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of an Uruk Shaman on level 37 of Moria.
e) The Set of Leather Gloves 'Cammithrim' [1,+10]
It
can be activated for magic missile (2d6) every 2 turns if it is being
worn. It provides light (radius 1) forever. It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
f) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
It can be activated
for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be
used to store a spell. It increases your constitution by 4. It
sustains your constitution. It provides resistance to cold. It
speeds your regenerative powers. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of an Ice troll on level 40 of Moria.
g) The Set of Gauntlets 'Paurhach' [2,+15]
It
can be activated for fire bolt (9d8) every 8+d8 turns if it is being
worn. It can be used to store a spell. It provides resistance to fire
. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Cave orc on level 31 of Moria.
h) The Set of Gauntlets 'Paurnen' [2,+15]
It can
be activated for acid bolt (5d8) every 5+d5 turns if it is being worn.
It can be used to store a spell. It provides resistance to acid. It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Stone troll on level 30 of Moria.
i) The Set of Gauntlets 'Pauraegen' [2,+15]
It
can be activated for lightning bolt (4d8) every 6+d6 turns if it is
being worn. It can be used to store a spell. It provides resistance
to electricity. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Stone troll on level 35 of Moria.
j) The Short Sword 'Celdolad' (1d7) (+12,+17) (+3)
It
provides light (radius 1) forever. It increases your charisma by 3.
It does extra damage from acid and frost. It poisons your foes. It
produces chaotic effects. It is especially deadly against orcs. It
is a great bane of undead. It fights against evil with holy fury. It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Hill orc on level 10 of Orc Cave.
k) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
It
can be activated for ball of cold (100) every 300 turns if it is being
worn. It provides light (radius 1) forever. It increases your speed
by 10. It does extra damage from frost. It is especially deadly
against trolls. It is a great bane of demons. It strikes at undead
with holy wrath. It fights against evil with holy fury. It provides
immunity to paralysis. It makes you completely fearless. It provides
resistance to cold and light. It allows you to see invisible
monsters. It slows your metabolism. It speeds your regenerative
powers. It has been blessed by the gods. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of a Black ogre on level 35 of Moria.
l) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
It
can be activated for sing a cheerful song every 3 turns if it is being
worn. It increases your luck by 3. It makes you completely fearless.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Stone troll on level 36 of Moria.
m) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed}
It
can be wielded two-handed. It can be activated for destruction every
200+d200 turns if it is being worn. It increases your strength,
infravision and ability to tunnel by 5. It does extra damage from
electricity. It poisons your foes. It is a great bane of dragons.
It is especially deadly against natural creatures. It provides
resistance to blindness, sound and nexus. It produces an anti-magic
shell. It aggravates nearby creatures. It is cursed. It cannot be
harmed by acid, cold, lightning or fire.
You found it in the remains of a Law drake on level 35 of Moria.
n) The Sling of Farmer Maggot (x2) (+18,+0) (+2) {100% off}
It can
be activated for terrify every 10+d50 turns if it is being worn. It
increases your searching and infravision by 2. It fires missiles
excessively fast. It cannot be harmed by acid, cold, lightning or
fire.
It was given to you as a reward.
o) The Rounded Pebble 'Travak' (3d6) (+8,+5)
It does extra damage from acid,
electricity, fire and frost. It poisons your foes. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 13 of Orc Cave.
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Last updated 2004-06-11 2:36am EDT. |