Zizzo's ToME Stepladder

Zizzo LII, the Yeek Hermit Sorceror

  [ToME 2.2.5 Character Dump]

 Name  : Zizzo LII              Age                 13       STR:      7       
 Sex   : Male                   Height              45       INT:     17       
 Race  : Yeek Hermit            Weight              64       WIS:      5       
 Class : Sorceror               Social Class         1       DEX:      7       
 Body  : Player                                              CON:      8       
 God   : Nobody                                              CHR:      8       
                                                                               
 + To Melee Hit         -17 Level             25    Max Hit Points        37   
 + To Melee Damage       -8 Experience     12271    Cur Hit Points        -2   
 + To Ranged Hit          4 Max Exp        12271    Max SP (Mana)        231   
 + To Ranged Damage       0 Exp to Adv.    13125    Cur SP (Mana)        189   
   AC                  2+20 Gold            6680                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Good    Blows/Round:  1         
 Bows/Throw  : Bad          Searching   : Fair         Shots/Round:  2         
 Saving Throw: Very Good    Disarming   : Good         Mel.dmg/Rnd:  1d4-8     
 Stealth     : Excellent    Magic Device: Excellent    Infra-Vision: 50 feet   
                                                       Tactic:       coward    
                                                       Explor:       brisk     
                         (Character Background)                                
          You are one of five children of a blue Yeek.  You are the            
          black sheep of the family.  You have brown eyes, straight            
          brown hair, and a fair complexion.  You have an annoying             
          habit of making strange 'zizz' noises, hence your nickname.          


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 16 (800')

 Your body was a Player.
 You have defeated 1465 enemies.
 You saved 3 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 50th Yavie of the 2890th year of the third age.
 Your adventure lasted 7 days.

     Your Attributes:
You are dead, killed by a Novice warrior on level 16 of Orc Cave.
Your eyes are sensitive to infrared light.
You have free action.
Your appetite is small.
You have ESP.
You are unlucky.
Your strength is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.

Skills (points left: 20)
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         29.000 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          29.400 [0.600]
          . Sorcery                              29.700 [0.700]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  02.650 [0.550]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Power [Identify] (1d4) (-1,+7) (+1)
        It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 1.  
    You bought it from the Black Market.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
e) a Ring of Strength (+2)
    It increases your strength by 2.  
    You bought it from the Jewelry Shop.
f) a Ring of Free Action
    It provides immunity to paralysis.
    
    You bought it from the Jewelry Shop.
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 640 turns of light) {@w9@t9!d!k!v!s}
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) a Robe [2,+5]
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) a Book of Beginner Cantrips {@b1!d!k!v!s}
    
b) a Book of Teleportation
c) a Spellbook of Noxious Cloud {@b2!d!k!v!s}
    
d) a Spellbook of Disarm {@b3!d!k!v!s}
    
e) 3 Flasks of oil {@F1!d!k!v!s}
    
f) 2 Potions of Cure Critical Wounds {!d!k!v!s}
    
g) 3 Scrolls of Word of Recall {@r2!r!d!k!v!s}
    
h) a Wand of Dig[1|1] (8 charges) {@a4!d!k!v!s}
    
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Dig
    
b) a Spellbook of Fireflash
    
c) a Spellbook of Identify
    
d) 16 Mushrooms of Cure Serious Wounds {100% off}
e) a Sprig of Athelas
    
f) 5 Potions of Cure Light Insanity
    
g) a Ring of Invisibility {Smeagol Orc 12}
h) The Rapier 'Forasgil' (1d6) (+12,+19)
    It does extra damage from frost
    .  It is especially deadly against natural creatures.  It provides
    resistance to cold and light.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Snaga on level 11 of Orc Cave.
i) a Parchment - Adventurer's Guide to Middle-earth



Last updated 2004-02-14 3:24am EST.

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    Comments

    2004-02-04 3:33am EST
    Okay, I think this one's gotten far enough to be official: halfway through the Downs, and two random quests (I'm something of an oddball, apparently; most people seem to either go with the default of 20 random quests or crank it all the way up to 98, while I do 33, for one quest every three levels). Annoyingly, both were FF and gave me useless choices (I've never understood the logic of offering Antimagic to a Sorceror...).

    2004-02-11 2:53am EST
    Done the Downs. So far I've found Potions of Charisma (!), Dexterity (!!) and New Life (!!!), and bought the Mage Staff of Power you see here. I'm starting to have a "those whom the gods would destroy" feeling here...

    2004-02-14 3:24am EST
    Ya know, just before I opened the door on that crowd of monsters, I thought to myself, "I probably shouldn't do this." For that matter, before I entered that level, I was thinking, "I should probably save it here... ah, one more level." I should really know better by now...

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